TLDR
- Aspiring to pull in a billion strong player base, Hamster Kombat will distribute 60% of its tokens to the gaming community.
- The game has reportedly seen a meteoric rise, hitting 239 million users in just three months, as stated by Telegram's CEO.
- Expanding its horizons, Hamster Kombat is eyeing ecosystem grants to support third-party game developers.
- One of the hurdles faced by the game is the potential overestimation of users due to auto-clicking bots.
- Iranian authorities have labeled the game as an electoral distraction, stirring up some controversy.
Hamster Kombat This crypto sensation on Telegram is gearing up for what it touts as the most extensive token airdrop ever witnessed in the crypto sphere. 60% of its total token supply to users The exact timing for the airdrop remains unspecified at this juncture.
Upon announcing this airdrop, it's clear Hamster Kombat shelved their original plans last July. The remaining 40% of tokens are slated for ecosystem development, linking partnerships, market sustenance, and fulfilling the roadmap agenda.
In Hamster Kombat, participants step into the shoes of a cryptocurrency exchange CEO, completing daily objectives and mini-games to accumulate in-game money and bolster their potential gains. This game is surfing the wave of momentum within the crypto-gaming scene. on Telegram’s The Open Network (TON).
Pavel Durov, Telegram's CEO, alludes to explosive user growth for Hamster Kombat, chalking up 239 million users over three months. He stated the game crossed the 100 million monthly user milestone within 73 days, attracting 4-5 million new sign-ups daily. Yet, these figures await independent verification.
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The game’s white paper The game boasts over 300 million worldwide players, although it remains ambiguous how many might be automated bots. There are online guides available on how to craft auto-clicking bots to handle in-game missions, potentially skewing user statistics.

Despite widespread acclaim, Hamster Kombat hasn't been without its critics. In Iran, certain government members have argued the game distracts from the nation's elections. Rear Adm. Habibollah Sayyari, the deputy chief of Iran’s military, categorized the app as a tool of 'soft warfare' against the country's administration.
As Hamster Kombat paves its path forward, its ambitions span beyond a single game. The endeavor promises an enticing platform for game studios, regardless of size, offering marketing possibilities and seamless token integration. The Hamster Fam Games initiative is set to delve into multifaceted token applications.
The creators behind Hamster Kombat assert the game is already reaping profits, negating the need to offload team-held tokens to fund operations. With no venture capital backing, they perceived there's no added selling pressure on the token.
Embracing both modern Web3 strategies and tried-and-tested Web2 methods, Hamster Kombat plans to harness a mix of marketing avenues, channeling budget towards traditional ads which accept payments in conventional currencies.
With strong user loyalty as a testament, Hamster Kombat reveals that 91% of users who engage in the game for a week tend to continue for at least a month, averaging five sessions daily per player.
Assessing new opportunities, the project is mulling over ecosystem grant initiatives for third-party developers. Opting for fiat currency grants can help sidestep potential market selling pressures from token distributions.
An array of crypto exchanges are eyeing Hamster Kombat's forthcoming token launch. Both OKX and Bybit have taken steps towards listing it for pre-market activities before the planned token roll-out. As of July 29, 2024, Hamster Kombat celebrated an impressive online outreach, boasting 34 million YouTube subscribers, 53 million Telegram enthusiasts, and 12 million followers on X (formerly Twitter).
The token airdrop schedule for Hamster Kombat waits in the wings. The project’s white paper anticipates the token's price to evolve based on supply, demand, and community enthusiasm.
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